TIE 95 / Windows XP
Moderator: High Command
- AD Polanski
- Admiral<br>Imperial Navy
- Posts: 1131
- Joined: Mon Apr 26, 2004 9:39 pm
- Location: Yaga Minor Shipyard
- Contact:
TIE 95 / Windows XP
Lucasfiles.com has gotton hold on a patch for TIE 95 that allows you to run it sucessfully on WinXP with the 3d accelleration enabled.
Visit http://www.lucasfiles.com/index.php?s=& ... ile&id=653 for more details!
Visit http://www.lucasfiles.com/index.php?s=& ... ile&id=653 for more details!
-- AD Sirus Polanski
AD Polanski / FO / Yaga Minor Shipyard / Imperial Navy
[OE] [LoP] [SS]x3 [BS]x2 [IS-2P] [MoM]x6 [ICC] [IVC-BW] [LSM-6S] [MoC-2S] [MoT-BG] [MoX] (MM3)

AD Polanski / FO / Yaga Minor Shipyard / Imperial Navy
[OE] [LoP] [SS]x3 [BS]x2 [IS-2P] [MoM]x6 [ICC] [IVC-BW] [LSM-6S] [MoC-2S] [MoT-BG] [MoX] (MM3)

- Jagged Fel
- Admin<br>Commander of the Navy
- Posts: 1495
- Joined: Tue Apr 27, 2004 11:09 pm
Achives have been edited to reflect this. (Got this a long time ago but didn't need it. Would've posted it sooner, sorry.)
-Admiral Jagged "Krayt" Fel
AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
[GS]x3[SS]x3[BS]x4[IS-P][MoM]x9[IVC-GW][IVC-GL]x2[IVC-BW]x3[IVC-BL][IVM-GB][IVM-SB][AAEH-4P][AAE-PB-2P][LSM-12S][MoC-7S][MoT-PG][MoX-SG] (A1C)(RG-G1E)(SOE-ER)
Commander of the Navy

AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
[GS]x3[SS]x3[BS]x4[IS-P][MoM]x9[IVC-GW][IVC-GL]x2[IVC-BW]x3[IVC-BL][IVM-GB][IVM-SB][AAEH-4P][AAE-PB-2P][LSM-12S][MoC-7S][MoT-PG][MoX-SG] (A1C)(RG-G1E)(SOE-ER)
Commander of the Navy

- Jacob Jansen
- Super Moderator<br>Moff
- Posts: 1434
- Joined: Mon Apr 26, 2004 10:44 pm
As far as I remember somebody DID talk about this patch a couple of months ago, but I do not know where or who it was. It might have been on the IS boards.
I am currently trying to get it running on my win2k, but it won't run, even with the walkaround provided in the readme file. So, I am currently talking to the guy who made it to find a way to get it to work right.
I am currently trying to get it running on my win2k, but it won't run, even with the walkaround provided in the readme file. So, I am currently talking to the guy who made it to find a way to get it to work right.
[font=Tahoma]SGOV Vortagh / Director / Yaga Minor Shipyard Facility / Imperial Navy
[LoP] [GS] [SS] [BS]x4 [IS-B-1P] [MoM]x6 [ICC] [IVC-SW] [IVC-BW] [IVC-BL] [IVM-GB] [IVM-BB] [AAE-PB-9P] [LSM-17S] [MoC-3S] [MoX]
Strategic Development Director (SDD)

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[LoP] [GS] [SS] [BS]x4 [IS-B-1P] [MoM]x6 [ICC] [IVC-SW] [IVC-BW] [IVC-BL] [IVM-GB] [IVM-BB] [AAE-PB-9P] [LSM-17S] [MoC-3S] [MoX]
Strategic Development Director (SDD)

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- Jagged Fel
- Admin<br>Commander of the Navy
- Posts: 1495
- Joined: Tue Apr 27, 2004 11:09 pm
Well there's two other methods on the Arhives, both of them have worked for me.
-Admiral Jagged "Krayt" Fel
AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
[GS]x3[SS]x3[BS]x4[IS-P][MoM]x9[IVC-GW][IVC-GL]x2[IVC-BW]x3[IVC-BL][IVM-GB][IVM-SB][AAEH-4P][AAE-PB-2P][LSM-12S][MoC-7S][MoT-PG][MoX-SG] (A1C)(RG-G1E)(SOE-ER)
Commander of the Navy

AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
[GS]x3[SS]x3[BS]x4[IS-P][MoM]x9[IVC-GW][IVC-GL]x2[IVC-BW]x3[IVC-BL][IVM-GB][IVM-SB][AAEH-4P][AAE-PB-2P][LSM-12S][MoC-7S][MoT-PG][MoX-SG] (A1C)(RG-G1E)(SOE-ER)
Commander of the Navy

- LC La Forge
- Posts: 2359
- Joined: Tue Apr 27, 2004 2:38 am
Admiral Polanski, would it be possible for you to host this (and other patches) on ER.net, similar to what Daemon did? That would make it easy for people to find and get them.
~Lieutenant Commander La Forge
LC La Forge / Iota 1-1 / ISD Chimaera / Imperial Navy
[LoP] [GS] [SS]x4 [BS]x3 [IS-B-2P] [MoM]x5 [IVC-GW] [IVC-SW] [IVC-BW]x2 [IVM-SB] [AAEH-3P] [AAE-PB-2P] [AAE-SB-1P] [LSM-6S] [MoC-6S] [MoT] [MoX]
"As a team, we can do anything and everything.
Believe in this, and we will win!"

LC La Forge / Iota 1-1 / ISD Chimaera / Imperial Navy
[LoP] [GS] [SS]x4 [BS]x3 [IS-B-2P] [MoM]x5 [IVC-GW] [IVC-SW] [IVC-BW]x2 [IVM-SB] [AAEH-3P] [AAE-PB-2P] [AAE-SB-1P] [LSM-6S] [MoC-6S] [MoT] [MoX]
"As a team, we can do anything and everything.
Believe in this, and we will win!"

- Jacob Jansen
- Super Moderator<br>Moff
- Posts: 1434
- Joined: Mon Apr 26, 2004 10:44 pm
- AD Polanski
- Admiral<br>Imperial Navy
- Posts: 1131
- Joined: Mon Apr 26, 2004 9:39 pm
- Location: Yaga Minor Shipyard
- Contact:
Well, I fiddled with the file according to the stuff in the readme (that is I downloaded that compatibility programm 3.0 and changed all the stuff I am supposed to change). The problem is that now I get a message telling me that this and that library is missing.
[font=Tahoma]SGOV Vortagh / Director / Yaga Minor Shipyard Facility / Imperial Navy
[LoP] [GS] [SS] [BS]x4 [IS-B-1P] [MoM]x6 [ICC] [IVC-SW] [IVC-BW] [IVC-BL] [IVM-GB] [IVM-BB] [AAE-PB-9P] [LSM-17S] [MoC-3S] [MoX]
Strategic Development Director (SDD)

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[LoP] [GS] [SS] [BS]x4 [IS-B-1P] [MoM]x6 [ICC] [IVC-SW] [IVC-BW] [IVC-BL] [IVM-GB] [IVM-BB] [AAE-PB-9P] [LSM-17S] [MoC-3S] [MoX]
Strategic Development Director (SDD)

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Ok, got it to work after a bit of fiddling around with it. The important thing is (if you are a win2k user) that you need to install the *entire* "Microsoft Windows Application Compatibility Toolkit". Otherwise you are missing important files (allthough you only need to use the Compatibility Editor 3.0 - which is why I only installed that part of the toolkit, instead of everything!).
It works fine now, 3D is good, now all I need is USB joystick support because my only gameport stick is half-dead
If anybody needs help with getting it to run under win2k, please feel free to contact me via PM, IRC, ICQ, AIM or email!
It works fine now, 3D is good, now all I need is USB joystick support because my only gameport stick is half-dead
If anybody needs help with getting it to run under win2k, please feel free to contact me via PM, IRC, ICQ, AIM or email!
[font=Tahoma]SGOV Vortagh / Director / Yaga Minor Shipyard Facility / Imperial Navy
[LoP] [GS] [SS] [BS]x4 [IS-B-1P] [MoM]x6 [ICC] [IVC-SW] [IVC-BW] [IVC-BL] [IVM-GB] [IVM-BB] [AAE-PB-9P] [LSM-17S] [MoC-3S] [MoX]
Strategic Development Director (SDD)

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[LoP] [GS] [SS] [BS]x4 [IS-B-1P] [MoM]x6 [ICC] [IVC-SW] [IVC-BW] [IVC-BL] [IVM-GB] [IVM-BB] [AAE-PB-9P] [LSM-17S] [MoC-3S] [MoX]
Strategic Development Director (SDD)

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Does anybody here have problems with accessing the film room?
I just found my old *.tfr file (back from 98) and wanted to play the missions from the collectors CD ROM (I only finished all the original and the "Defender of the Empire" missions, as I never owned the CD ROM version) and when I went to the Battleroom, it only displayed "View Cutscenes" (allthough I SHOULD be able to enter the next mission) and then booted me back to Windows.
Zwib said she always had that happen to her with 98 and 2k. Any other comments?
I just found my old *.tfr file (back from 98) and wanted to play the missions from the collectors CD ROM (I only finished all the original and the "Defender of the Empire" missions, as I never owned the CD ROM version) and when I went to the Battleroom, it only displayed "View Cutscenes" (allthough I SHOULD be able to enter the next mission) and then booted me back to Windows.
Zwib said she always had that happen to her with 98 and 2k. Any other comments?
[font=Tahoma]SGOV Vortagh / Director / Yaga Minor Shipyard Facility / Imperial Navy
[LoP] [GS] [SS] [BS]x4 [IS-B-1P] [MoM]x6 [ICC] [IVC-SW] [IVC-BW] [IVC-BL] [IVM-GB] [IVM-BB] [AAE-PB-9P] [LSM-17S] [MoC-3S] [MoX]
Strategic Development Director (SDD)

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[LoP] [GS] [SS] [BS]x4 [IS-B-1P] [MoM]x6 [ICC] [IVC-SW] [IVC-BW] [IVC-BL] [IVM-GB] [IVM-BB] [AAE-PB-9P] [LSM-17S] [MoC-3S] [MoX]
Strategic Development Director (SDD)

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One thing I found with the Film Room is that FLMs from the DOS version of TIE don't always work properly (and the other way round).
What I'd really love is a way of converting a FLM directly to AVI or MPEG - although I suspect this is not possible without illegally reverse-engineering the game! The current way is using FRAPS and recording it like that - very slow and unwieldy but also works in XWA's film room (at 640x480 for the free version, at least).
What I'd really love is a way of converting a FLM directly to AVI or MPEG - although I suspect this is not possible without illegally reverse-engineering the game! The current way is using FRAPS and recording it like that - very slow and unwieldy but also works in XWA's film room (at 640x480 for the free version, at least).
~ J Muscat
RES Muscat / Naval Reserves CL // Reserves
[BS] [MoM]x3 [IVC-BW]x3 [IVM-BB] [AAEH-2P] [LSM-6S] [MoC-3S]
[MoT-BG] [MoX]

RES Muscat / Naval Reserves CL // Reserves
[BS] [MoM]x3 [IVC-BW]x3 [IVM-BB] [AAEH-2P] [LSM-6S] [MoC-3S]
[MoT-BG] [MoX]

Ok, one more note for all of you who use this, apparently you can NOT use 3D AT ALL.
I noted that many people used 3D and have problems and now I read on a forum on one of the many Xwing series game pages online, that 3D is theoretically possible, but screws up most of the time under 2k/XP/2k3.
Does anybody here use 3D with TIE95? If yes, what operating system and graphics card are you using?
I noted that many people used 3D and have problems and now I read on a forum on one of the many Xwing series game pages online, that 3D is theoretically possible, but screws up most of the time under 2k/XP/2k3.
Does anybody here use 3D with TIE95? If yes, what operating system and graphics card are you using?
[font=Tahoma]SGOV Vortagh / Director / Yaga Minor Shipyard Facility / Imperial Navy
[LoP] [GS] [SS] [BS]x4 [IS-B-1P] [MoM]x6 [ICC] [IVC-SW] [IVC-BW] [IVC-BL] [IVM-GB] [IVM-BB] [AAE-PB-9P] [LSM-17S] [MoC-3S] [MoX]
Strategic Development Director (SDD)

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[LoP] [GS] [SS] [BS]x4 [IS-B-1P] [MoM]x6 [ICC] [IVC-SW] [IVC-BW] [IVC-BL] [IVM-GB] [IVM-BB] [AAE-PB-9P] [LSM-17S] [MoC-3S] [MoX]
Strategic Development Director (SDD)

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