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LC La Forge
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Post by LC La Forge »

*cough*you're welcome*cough* :P
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Jagged Fel
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Post by Jagged Fel »

YOGEME 0.6!
This is the XvT release, briefings and all! As usual, send your complaints and grievances so I may ignore them in the appropriate order ;) Code tweaks for TIE briefings as well since I was there, nothing should be borked.

Next up is XWA, afterwards I'll be integrating and reworking the mission converter so you can easily save as another format from within YOGEME as well as finishing up the minor stuff like the Forms dialog and such.
-Admiral Jagged "Krayt" Fel
AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
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Jagged Fel
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Post by Jagged Fel »

Time for another IDMR release! YOGEME 0.7, the initial release for XWA. The main interface is complete, let me know if I overlooked a bug.

As usual, next up is the map interface.
-Admiral Jagged "Krayt" Fel
AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
[GS]x3[SS]x3[BS]x4[IS-P][MoM]x9[IVC-GW][IVC-GL]x2[IVC-BW]x3[IVC-BL][IVM-GB][IVM-SB][AAEH-4P][AAE-PB-2P][LSM-12S][MoC-7S][MoT-PG][MoX-SG] (A1C)(RG-G1E)(SOE-ER)
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Jagged Fel
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Post by Jagged Fel »

YOGEME update time! YOGEME 0.8 has been uploaded. Since I forgot to write the Save function and LST editor last time, those have been added in. The Map interface is done as well, you'll note the two extra controls at the top of the map interface, Region and Order.

Bunch of code cleanups, removed the YOGEME_rc.dll, and other stuff you won't notice.

If something seems borked and I missed it, let me know!
-Admiral Jagged "Krayt" Fel
AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
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Jagged Fel
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Post by Jagged Fel »

It's finally here! YOGEME 0.9 is out, so all platforms are now fully functional!

Formation and Backdrop dialogs are now on the to-do list, as well as trying to find/fix as many bugs as possible. Abuse the heck out of it, I need to know if something breaks so I can clamp it down.

If you're using a previous version of YOGEME, go ahead and wipe out the old files, as I've renamed the DLLs and removed the Briefing bitmaps in the /images folder.
-Admiral Jagged "Krayt" Fel
AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
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Munro Burton
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Post by Munro Burton »

So close to a whole digit... Go you! :P
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Jagged Fel
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Post by Jagged Fel »

Not there yet, but closer;

Forms dialog is done, so now you can see the formations you select. Working mainly on backdrops right now, will likely make that so it will show you whatever backdrops you have installed, so if you change them it'll be reflected in YOGEME.

Also adding some additional strings and stuff (message notes, order strings, etc) that I haven't gotten around to doing yet.

Also figured out how to move all the DLLs into a folder and not clutter up the main directory (especially since I'll be adding more for the backdrops).
-Admiral Jagged "Krayt" Fel
AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
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Jagged Fel
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Post by Jagged Fel »

No actual update, but I finally got the source code moved to my new rig after a botched backup. Work shall resume shortly!
-Admiral Jagged "Krayt" Fel
AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
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Jagged Fel
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Post by Jagged Fel »

Backdrop dialog is done! For TIE through BoP, will show the image as-is in the large box, may look into blowing that up a bit since they're naturally small.

For XWA, you will get the large preview including whichever shadow setting you've got selected. These read from the XWA directory, so if you got bored and made your custom backdrops this would show that.

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-Admiral Jagged "Krayt" Fel
AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
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Jagged Fel
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Post by Jagged Fel »

Jeez almost a year since the last update. I could possibly sit on what I have for a while (damn you RL!), so I'm releasing YOGEME 0.9.1! You get the backdrop and formation goodness, without having to wait for me to clean up my to-do list and write a help file!

I wrapped up the GUI interactions with switching back and forth between Backdrops earlier today, so if I missed something let me know.

Windows 7 support, especially if you used the 64-bit installers for any of the platforms (although I think vanilla XvT detection is spotty. If you have BoP, no problem).

It's getting closer!
-Admiral Jagged "Krayt" Fel
AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
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Jagged Fel
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Post by Jagged Fel »

For anyone who still wanders through here, lately I've been working on some rework on the LfdReader dlls that accompany really any of my programs that affect TIE. They're all being wrapped into a single file, and I'm putting together a help file that will have the class definitions to go along with the source code.

I'm doing this now because YOGEME uses a couple of these classes, so I need this releasable by itself (not complete, just "good enough") so that when YOGEME hits 1.0 I've got it consistent with the licensing I want (all will be GPL).
-Admiral Jagged "Krayt" Fel
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Jagged Fel
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Post by Jagged Fel »

Wrote a small Uninstall program, gave up on making the DLL documentation as I realized it's only a programmer's resource and completely useless to most people. So onward to the important help files!
-Admiral Jagged "Krayt" Fel
AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
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Jagged Fel
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Post by Jagged Fel »

Bug fixes in TIE, mostly due to rewriting code and then not double-checking it thoroughly :P
Some of it was due to the LfdReader rewrites, so that shouldn't be public, but there is an issue with the Global Goals in TIE that I had to fix as well as changing craft colors in TIE's briefing.
-Admiral Jagged "Krayt" Fel
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Jagged Fel
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Post by Jagged Fel »

Believe it or not, I am still making progress on YOGEME :P
Minor rewrites in XvT, documentation for TIE and XvT is now complete. On to XWA!
-Admiral Jagged "Krayt" Fel
AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
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Jagged Fel
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Post by Jagged Fel »

For the few people that may still potentially care, you can now Save As both up and down (TIE as XWA, XWA as XvT, etc). I'm not going to do Undo/Redo, since that may guarantee that 1.0 never sees the light of day :P

Back to documentation...
-Admiral Jagged "Krayt" Fel
AD Jagged Fel / SecGroup 2 SG-FO / ISD Nemesis / Imperial Navy
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