EAW and GB

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LC La Forge
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Post by LC La Forge »

That's funny, I just tend to take a bunch of AT-ATs, line them up, fill them with the max number of Repeater troopers, and blast a hole in the AI's walls. After that, bring in the AT-ATs to the center of the base, let the repeaters out, sit back, and enjoy.

Simple. :P
~Lieutenant Commander La Forge
LC La Forge / Iota 1-1 / ISD Chimaera / Imperial Navy
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Calder
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Post by Calder »

That's what we call the "brute force" technique. Sometimes a little more finesse is called for. :-P
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Fel
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Post by Fel »

Calder wrote:That's what we call the "brute force" technique. Sometimes a little more finesse is called for. :-P
Some people are more of a Palpatine, others are more of a Vader. ;-)
- Fleet Admiral Tiberius "Kamikaze" Fel
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Wedge
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Post by Wedge »

Fel wrote:
Calder wrote:That's what we call the "brute force" technique. Sometimes a little more finesse is called for. :-P
Some people are more of a Palpatine, others are more of a Vader. ;-)
I prefer Thrawn. :P

Seriously, though it may not be as prevalent in GB as in other, more complex games, maintaining a clear picture of the enemy's strengths and weaknesses, their overall order of battle and their deployments will allow you to succeed even when you are in the inferior position. Especially in economic warfare, the ability to not only seperate your enemy from their supplies, but to cripple their production can turn a hard fight into a a simple mop up operation.

Boldness of action and mobility on the battlefield are also key points. But most of all, keeping pride from getting in the way of your tactical ability will keep you from wasting units and resources when it might be more prudent to withdraw and regroup.
-Commodore Wedge
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Post by Munro Burton »

EaW on a SP basis is bad for the good points of retreating. The AI sucks so much that you can take out a whole assault force with nothing more than a level 3 station. :P

Bombers rock.
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Calder
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Post by Calder »

Captain Wedge is entirely correct. As I outline in one of my treatises, (and the idea is much older, coming from Sun-Tzu) you have to know yourself and the enemy. Don't underestimate him, and don't overestimate yourself. One of the worst things you can do is persist with an idea which is incorrect.

When attacking anything, always advance in such a direction and such a way as to have multiple possible objectives. This accomplishes two things: first, it makes your enemy uncertain as to which is your primary objective. Second, it allows you freedom to take another objective is your first choice becomes unattainable.
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Wedge
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Post by Wedge »

Calder wrote:Captain Wedge is entirely correct. As I outline in one of my treatises, (and the idea is much older, coming from Sun-Tzu) you have to know yourself and the enemy. Don't underestimate him, and don't overestimate yourself. One of the worst things you can do is persist with an idea which is incorrect.
That is one of the resons I think Grand Admiral Thrawn is the most brilliant fictional character in any book, not just Star Wars. He took the time to know his enemy so well he could attack their psychological blind spots. And the fact that he was willing to withdraw rather than waste men and resources on a battle already lost is the mark of a true leader.

I can only hope I never encounter a real life Thrawn on a battlefield, be it digital or otherwise.
Calder wrote:When attacking anything, always advance in such a direction and such a way as to have multiple possible objectives. This accomplishes two things: first, it makes your enemy uncertain as to which is your primary objective. Second, it allows you freedom to take another objective is your first choice becomes unattainable.
Well put Captain Calder. It reminds me of the situation during the initial German attack on Russia in 1941. Despite the fact that attacking the Soviet Union head on would drive the enemy back on his reserves and offer the most resistance, the sheer vastness of the country caused a low ratio of forces per space. This allowed the German mechinized forces to make local advances by threaten several different cities simultaniously. The Soviets, not knowing which location the Germans planned to strike, were forced to try to protect all the threatened cities, diluting their strength and allowing the Germans to mass their forces at a single point and breaking through.
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Calder
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Post by Calder »

Wedge wrote:Well put Captain Calder.
Thanks. Remember I used to be one of our pre-eminent strategists back in my day.

Maybe these young kids could still learn a thing or two from a battle-hardened veteran like myself. :P
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MCHuskie
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Post by MCHuskie »

Calder wrote:Maybe these young kids could still learn a thing or two from a battle-hardened veteran like myself. :P
Always. :)
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SL Alex
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Post by SL Alex »

MCHuskie wrote:
Calder wrote:Maybe these young kids could still learn a thing or two from a battle-hardened veteran like myself. :P
Always. :)
Let's us hear more wisdom from the mind of Calder! 8)
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Wedge
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Post by Wedge »

Calder wrote:
Wedge wrote:Well put Captain Calder.
Thanks. Remember I used to be one of our pre-eminent strategists back in my day.

Maybe these young kids could still learn a thing or two from a battle-hardened veteran like myself. :P
Maybe these young kids could still learn a thing or two from a couple of battle hardened vertans like us. :P
-Commodore Wedge
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Calder
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Post by Calder »

True, but you're still out there racking up notches to put on the side of your star destroyer in new campaigns.

I am forced to simply relive the old ones. :P
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LC La Forge
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Post by LC La Forge »

I could put you in the forward viewing room during our next fight. Sadly, I had droids reconfigure it as a playpen for my Christmas Ew*ks (I bought them after you left, you know; I got a great deal on those little bundles of fur), but the window is still there, so if you don't mind the fuzzy-wuzzy-ness, you could always watch from there. :P
~Lieutenant Commander La Forge
LC La Forge / Iota 1-1 / ISD Chimaera / Imperial Navy
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Post by Vortagh »

I think I just had a vision...I saw....yes, I saw where the next space bomb friendly-fire hit will be on your ship.... :P
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Calder
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Post by Calder »

See, that's where the difference lies between my tenure as SFO and La Forge's. When I was in command, it was a forward viewing port for visiting dignitaries and tactical exercises. Happy hour was from 1500-2200 every day, there was a dress code, and the durasteel decks were polished to a mirrored shine. There were models of various warships on display, with mohogany railings and everywhere the gentle hum of power and technology.

Now it is a playpen for Christmas Ewoks.
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