Empire at War Demo

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Munro Burton
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Joined: Mon Aug 22, 2005 4:30 pm
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Post by Munro Burton »

Kenseu wrote:Rebellion had better space combat.
You have got to be kidding. Go play it again and re-evaluate that opinion.

Anyway, I found a mod and installed it. It's very glitchy, probably because the demo doesn't have all the necessary files. Avoid battles at Bespin, Mon Calamari, Alderaan and Sullust. It'll just crash the game. Hoth is one hell of a space battle.

Hint: Destroy the MC80 carrying all those fleet commanders - there's about 15-20 of them aboard and each increases fleet firepower or something by 25%. That's bad enough if it's on a base rate, but if it's compound... That's probably why my fleet got hammered so badly. Because I was concentrating on Ackbar's Home One, which is less valuable overally, compared to that MC80 with the umpteen fleet commanders.

Have fun!
http://eawnexus.gamingsource.net/ wrote: 1.5 Zip:
http://www.eawnexus.gamingsource.net/mo ... 20R1.5.zip
1.5 Rar:
http://www.eawnexus.gamingsource.net/mo ... 20R1.5.rar

QUOTE
This is Release 1 of Bryants Mod. This mod edits the EaW Demo WITHOUT tampering with the exe file in any way. It basically lets you play as a near full version of the Rebels! This is by far the most complete EaW Demo Mod!

Features (All meaning all that are in the demo):
Full Universe
All Buildings
All Space Units!
Imperial AI
Trade Routs
Heros
Aggresive Imperials who ATTACK YOU. (For Some Reason only they only do it on hardmode)
So Much More!
The links don't go in well because they just had to put an apostrophe into it. Just copy and paste.
Master Sergeant Munro Burton
MSG Burton / Gorgon P2L / 2nd Brigade / Imperial Army
[GS] [SS]x4 [BS]x4 [IS] [IS-P] [MoM]x11 [ICC]x10 [IVC-GL]x5 [IVC-SW] [IVC-SL]x3 [IVC-BW] [IVC-BL]x5 [IVM-GB]x2 [IVM-SB] [AAE-PB-5P] [AAE-GB-1P] [LSM-3S] [MoC-3S] [MoX-BG] (SC1) (RG-G1E)

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Munro Burton
Posts: 1320
Joined: Mon Aug 22, 2005 4:30 pm
Location: Tausennigan O'benn Thunderhead-class Superfortress "Post-Dated Check Loan"
Contact:

Post by Munro Burton »

Crashes within Bryant's Mod are actually as follows...

Space battle
Alderaan
Bespin

Ground battle
Alderaan

You cannot take over Alderaan, Bespin or Sullust. The latter is harmless, but with Alderaan or Bespin, the demo will crash. Just informing you all... don't want any nasty crashes to spoil the demo, do we?

You can land troops on Sullust, but it turns out that everything on the planet is Imperial, apart from two scout troopers. Once those are destroyed, you're victorous, but Sullust remains in Rebel hands.

I annihilated Mon Calamari's space fleet with just four Star Destroyers, no losses(Unless you count TIEs). Eleven Mon Cal cruisers and a level 3 Space Station!
Master Sergeant Munro Burton
MSG Burton / Gorgon P2L / 2nd Brigade / Imperial Army
[GS] [SS]x4 [BS]x4 [IS] [IS-P] [MoM]x11 [ICC]x10 [IVC-GL]x5 [IVC-SW] [IVC-SL]x3 [IVC-BW] [IVC-BL]x5 [IVM-GB]x2 [IVM-SB] [AAE-PB-5P] [AAE-GB-1P] [LSM-3S] [MoC-3S] [MoX-BG] (SC1) (RG-G1E)

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